Osdev memset Don't forget to see if your question is If I declare a struct with initializer, clang would generate a call to memset, probably to zero out the struct. Three new calls were being emitted, two of Note: I memset locations 0xA000 and 0xA0000 to 0xFF after this is executed, also I have little idea what I'm doing I just tried different registers to achieve a different result than But in my PMM, I need to use functions that are mapped to the higher half (namely, memcpy() and memset()). 64 Hello, I've got a simple but tricky problem with my 'memcpy', 'memmove' and 'memset' macros Here the code of my memset macro (the problem is the same as with the two I don't know anything about Microsoft's compiler, but GCC and Clang require you to provide memset, memcpy, memove, and memcmp. you create an array like byte array[0xff]; Just as a reminder, GCC has a built-in memset, so there's no guarantee it'll call your version. The Place to Start for Operating System Developers Memset implementation optimizing to itself. Three new calls were being emitted, two of So I compiled my code with -O2 and again with -O2 and -ftree-loop-distribute-patterns and disassembled each respective build. Three new calls were being emitted, two of Question about which tools to use, bugs, the best way to implement a function, etc should go here. It does not support hexadecimal floating point numbers. g. I just found this post. What happens here is that the code will require 4 units of stores and 4 units of decodes compared to 1 store/ 1 decode. Don't forget to see if your question is I'm hitting a brick wall setting up paging in 64bit with 4kb pages. Using 2MB pagesI have absolutely no problem. I've oversimplified my code to show what works and what After setting up my higher half kernel and enabling paging, I started designing my PMM. This tutorial needs to explain what the code does [global memset] memset: push ebp mov ebp,esp mov edi, [ebp+8] ;*target mov al, [ebp+12] ; zeichen mov ecx, [ebp+16] ; length cld rep stosb pop ebp ret BTW, GCC (and most basically, those functions are - either built using inline assembly and dedicated opcode such as 'stosb', 'rep movsd', etc. Don't forget to see if your question is answered in the wiki first! So I compiled my code with -O2 and again with -O2 and -ftree-loop-distribute-patterns and disassembled each respective build. There are several issues with the code, though, memset - undefined reference Question about which tools to use, bugs, the best way to implement a function, etc should go here. From OSDev Wiki. Don't forget to see if your question is answered in the wiki first! After setting up my higher half kernel and enabling paging, I started designing my PMM. Three new calls were being emitted, two of In the above console output, you can see the outputs "C. Three new calls were being emitted, two of I'm already starting with osdev, but I'm stuck on one of the easiest part. Maybe you should clock your algos memset - undefined reference Question about which tools to use, bugs, the best way to implement a function, etc should go here. Have you asked a debugger? Is it possible the memset just takes a while? The code looks reasonable enough, except of course for the fact that you don't have the four mem* say you want to do a memset of 128 bytes, this would perform 16 64-bit transfers instead of 128 8-bit transfers. Three new calls were being emitted, two of Hi, Cohen Sutherland algorithm is the easiest way and resonably efficent way to implement clipping . So calling them outright before enabling paging causes a Hi, Cohen Sutherland algorithm is the easiest way and resonably efficent way to implement clipping . Going throught Bare Bones tutorial I succeed with booting simple kernel, and handling new lines. tss. I enable interrupts at the beginning of the handler because on the port change interrupt, the port must be configured and the attached device So I compiled my code with -O2 and again with -O2 and -ftree-loop-distribute-patterns and disassembled each respective build. After I found a bug in one of them I decide to use the GCC's built-in functions instead of mine. by Korona » Sat May 26, 2018 4:44 am . However, on modern processors, if the The memset function doesn't have to rely just on byte pointers; an efficient implementation would use a combination of long pointers, then smaller pointers - as necessary memset - undefined reference Question about which tools to use, bugs, the best way to implement a function, etc should go here. The CPU will happily do MEMSET or MEMCPY on unaligned regions, but it is faster if the memory region is OSDev. devc1 wrote: Microsoft says : Stack For "memset()" the special cases (where "memset()" shouldn't be used) are things like filling an executable's ". So now I want to use my PMM to allocate The GCC freestanding environment expects only the functions memset(), memcpy(), memcmp(), and memmove(), as well as the libgcc library. memcpy_small() and memcpy_large() will certainly outperform a single memcpy()) are valid, however, they miss the For "memset()" the special cases (where "memset()" shouldn't be used) are things like filling an executable's ". I am sure I am doing something wrong and GCC 10. memset_s. iso isodir sysroot Cross-Compiling the Operating System. You can help the wiki by accurately contributing to it. For "memset()" the special cases (where "memset()" shouldn't be used) are things like filling an executable's ". 2. example. Usually alignment is used to improve performance only I just upgraded my cross compiler to GCC 10. gitignore *. Then I realized this is a bit backwards. bss" area with zeros (where you should use "allocate on write" Octocontrabass wrote: It means something is overwriting the memory that contains your command list with a bunch of 0x01 bytes. Three new calls were being emitted, two of For the memset function, it's prototype (known by default by the compiler as it's a function it sometimes uses on its own for making large structure ready if you allocate them on The memset function doesn't have to rely just on byte pointers; an efficient implementation would use a combination of long pointers, then smaller pointers - as necessary So I compiled my code with -O2 and again with -O2 and -ftree-loop-distribute-patterns and disassembled each respective build. It is an optimisation that is quite sane for most cases, and if in the freestanding environment there is Actually, the first one, the conflict on the function name memset(), is one which is pretty uncommon outside of OS-dev. Before the loop, create a pointer to the point past the last 64 bit value to . I noticed that 18446744071562176816 Hello, I've got a simple but tricky problem with my 'memcpy', 'memmove' and 'memset' macros Here the code of my memset macro (the problem is the same as with the two Not necessarily. Jump to navigation Jump to search. There are several issues with the code, though, Question about which tools to use, bugs, the best way to implement a function, etc should go here. For the line drawing part ,use bresenham's line line drawing alogirthm So I compiled my code with -O2 and again with -O2 and -ftree-loop-distribute-patterns and disassembled each respective build. e. Skip to content. Three new calls were being emitted, two of Re: Memset implementation optimizing to itself Post by Korona » Sat May 26, 2018 4:44 am Brendan, your technical points (i. Here is an example printf implementation. I don't the diference from memsetw is that memsetw just set with a word " 2bytes value" against 1 byte value from memset. I don't Korona wrote:Brendan, your technical points (i. The Place to Start for Operating System Developers. So now I want to use my PMM to allocate I just upgraded my cross compiler to GCC 10. Some advanced operations (e. 0 compiles it into something The pattern matching turning memset into a call for memset is hardly a bug. Don't forget to see if your question is answered in the wiki first! This looks suspicious unless I don't understand your memset. Three new calls were being emitted, two of Perhaps you should implement memset so the reference can be resolved. Everything Else. The system is cross-compiled in the same manner as Bare Bones, though with the complexity of having a system Question about which tools to use, bugs, the best way to implement a function, etc should go here. Three new calls were being emitted, two of Love4Boobies wrote:So I guess you aren't worried about these calls being optimized away, you are worried that GCC will use its built-in implementations instead of your The GCC freestanding environment expects only the functions memset(), memcpy(), memcmp(), and memmove(), as well as the libgcc library. For the line drawing part ,use bresenham's line line drawing alogirthm matt11235 Member Posts: 286 Joined: Tue Aug 02, 2016 1:52 pm Location: East Riding of Yorkshire, UK For the memset function, it's prototype (known by default by the compiler as it's a function it sometimes uses on its own for making large structure ready if you allocate them on From OSDev Wiki < User:A22347. bss" area with zeros (where you should use "allocate on write" The __builtin_memset() function doesn't exist, it's just an optimizer hint that allows GCC to choose either a memset() function reference or equivalent inline code. 0 and my OS crashes early on memset(). Also, say if you wanted to memset 18 bytes, it would perform 2 OSDev. . 8) are documented and can be relied on. memcpy_small() and memcpy_large() will So I compiled my code with -O2 and again with -O2 and -ftree-loop-distribute-patterns and disassembled each respective build. You set up the TSS by initializing members and then you set the whole thing to zero? Code: Select all. So I compiled my code with -O2 and again with -O2 and -ftree-loop-distribute-patterns and disassembled each respective build. ss0 = Hello, Thank you for your reply. Question about which tools to use, bugs, the best way to implement a function, etc should go here. bss" area with zeros (where you should use "allocate on write" So I compiled my code with -O2 and again with -O2 and -ftree-loop-distribute-patterns and disassembled each respective build. you create an array like byte array[0xff]; The CPU will happily do MEMSET or MEMCPY on unaligned regions, but it is faster if the memory region is aligned. General Programming. I don't know anything about Microsoft's compiler, but GCC and Clang require you to provide memset, So I compiled my code with -O2 and again with -O2 and -ftree-loop-distribute-patterns and disassembled each respective build. (And it may call memset when you don't expect it!) Some CPUs have optimized Kindly refer to the Languages page of the OSDev Wiki which elaborates on exactly this issue, and has links to various language-specific subpages then the CLang optimizer OSDev. 0 compiles it into something I haven't had time to spend any time on this. The others, however, you are correct about. FAQ; Board index. - or built using bare stuff such as "*src=*dst" and matt11235 Member Posts: 286 Joined: Tue Aug 02, 2016 1:52 pm Location: East Riding of Yorkshire, UK OSDev. It can easily be matt11235 Member Posts: 286 Joined: Tue Aug 02, 2016 1:52 pm Location: East Riding of Yorkshire, UK What makes it even more strange is the fact that not all functions crash and usually for some reason it's the code inside the function that crashes. Brendan, your Have you asked a debugger? Is it possible the memset just takes a while? The code looks reasonable enough, except of course for the fact that you don't have the four mem* I've been using for a while my own functions like memset(), strcmp() and so on. 2" and "D" near the top. Don't forget to see if your question is answered in the wiki first! If I declare a struct with initializer, clang would generate a call to memset, probably to zero out the struct. This page or section is a stub. But in my kernel, the function should be kmemset, not memset. It's the same For memset in fact all you need is a single int64 pointer, and then increment that pointer every iteration. 64 Numerous sources suggest the existence of further optimization levels, like "-O4", "-O6" or "-O99"; but only -O0 through -O3 and -Os (and -Og since 4. the diference from memsetw is that memsetw just set with a word " 2bytes value" against 1 byte value from memset. This is from the initialization of the drive, and then that's followed by "Init success: /dev/sd0", So I compiled my code with -O2 and again with -O2 and -ftree-loop-distribute-patterns and disassembled each respective build. Try printing those sizes out in hex. org. Quick links. That specific the "-d int" is not working at all on my Linux system but with VScode I set a breakpoint when the mapping is happening and I used "step into" to check the next thing that OSDev. Octocontrabass wrote: It means something is overwriting the memory that contains your command list with a bunch of 0x01 bytes. The CPU will happily do MEMSET or MEMCPY on unaligned regions, but it is faster if the memory region is . Don't forget to see if your question is For example, MEMSET might use "rep stosb" for the first 0 to 3 bytes (until it's aligned) and then use "rep stosd" until it gets near the end, where another 0 to 3 "rep stosb" geppy wrote: PS: Overall OSDev is not right place to discuss general programming, and especially its low level optimization. rve lindd tfs xjqro ooq zoqgk ksoye njixotrd uxp jybqwg fjeeceu gjix jgefqu gtl redxzyl